
A drone's Flight tab with the action panel and map.
Layout
Select a drone and open Flight. The left column holds, top to bottom:- HUD: artificial horizon with pitch ladder and roll arc, speed and altitude tapes, heading, battery, GPS, mode, armed state, signal and flight timer. You can detach it to a separate window.
- Telemetry readout: ALT, SPD, HDG and VS, with satellites, battery, mode and a link silent warning when telemetry stops. Its controls open the telemetry deck.
- Action panel (below).
- Health and info: the sensor health grid, health percentage, voltage, satellites and fix type, then vehicle, identity and statistics.
- RC input, when the drone has no ExpressLRS CRSF lane, and the FC status text feed.
Action panel
Every button is a Skill with the same confirmation, hotkey and stale-link rules as the cockpit. See Skill bar and confirmations and Default hotkeys. Hotkeys and gamepad buttons work on the Flight tab too, but stick control streams only from the Cockpit tab.
Map actions
Right-click the map for the context menu.- Fly Here (shortcut G), Fly Here at Alt…, Loiter Here and Land Here: shown when the drone is connected, armed and in Guided, Auto, Guided NoGPS or Loiter. PX4 copters also get Orbit Here….
- Point Camera Here, Clear Camera ROI, Trigger Camera, Set Home Here, Set EKF Origin and Add Rally Point when connected.
- Add POI Marker, Copy Coordinates and Measure from Drone.
Mission progress
During a mission the map shows the mission path and progress, with an overlay to pause or resume. Plan missions on the Plan tab; see Mission planning.Extensions
Extension surfaces installed on a drone appear as extra node tabs. Install extensions from the drone’s Agent → Extensions page; see Install extensions from Mission Control.Next steps
Cockpit and Skills
Video, HUD, the Skill Bar and gamepad control.
Telemetry
Every readout, the deck and freshness rules.